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Rogues with Benefits
Made with Unity
Role
programmer, producer and game designer with a group during studies at
HKU
Year
2016
Summary ↓
Producer, developer and designer of the project, working on many aspects such as online multiplayer, behaviors and pathfinder algorithms. Additionally creating tools for designers and shader work. Overseeing project planning, game issues & feedback and social media. In addition, I have developed a hideout editor function for players to customize their rogue hideouts, as well as adding quest systems and statistics that affect player characters.
Rogues with Benefits is a a 3D online multiplayer roguelite; team up with three friends and go together on adventures, defeat your enemies and find loot to make your hide-out the strongest!
Rogues with Benefits also won some awards and honored nominations! Here’s the list:
🏆 Finalist Unity Awards 2016
🏆 Winner Dutch Game Awards 2016 Best Student Art Direction
🏆 Winner CEGC 2016 Audience Award
🏆 Winner INDIGO 2016 Audience Award
🏆 Runner-up Indievelopment 2015 Audience Award
MEDIA